Dirigez le Portugal, prenez des décisions politiques et gérez les défis d'un pays européen en 2026.
Portugal in November 2026 is a democratic European country and a member of the European Union and NATO. It has a parliamentary political system, with a Prime Minister leading the government and a President serving as Head of State. The country faces challenges involving economic growth, public debt, housing costs, immigration, healthcare, education and regional inequalities. Political parties compete in a fragmented parliament, making negotiations and political stability essential. The simulation follows real-world political, economic and international conditions as realistically as possible.
Portugal, November 2026. The country faces major political, economic and social challenges. The Prime Minister must govern with a parliamentary majority, negotiate with political parties, manage public finances and respond to national and international events. Every decision can have realistic consequences for Portugal.
The simulation must follow realistic political, economic and social conditions in Portugal in 2026. The player controls the Prime Minister and can make government decisions, propose laws, appoint ministers and manage public policies. All major laws must respect the Portuguese Constitution and require the appropriate parliamentary procedures and votes. Political parties, Parliament and the President must act independently according to their political interests, powers and constitutional responsibilities. Government decisions must have realistic consequences for the economy, public finances, employment, public opinion and political stability. Elections, parliamentary votes, government crises and political negotiations must follow realistic democratic procedures. International relations must reflect Portugal's membership of the European Union, NATO and other international organisations. Events must evolve over time. Statistics must change according to decisions, events and realistic conditions. The simulation must not automatically favour the player. Political opponents, institutions and external events must be able to create difficulties. Maintain realism, consistency and historical accuracy throughout the simulation.